Medusa is a non-profit nomadic collective based in Brussels that aims to stimulate cultural exchanges and promote new emerging artists. Serving as a platform, Medusa’s main objective is to provide the means upon which new conceptions within the current cultural landscape can flourish. Medusa strongly believes that artistic innovations emerge through dialogue, cross-over and collaboration.

 
    TEAM
Medusa is currently run by Tim Evers, Saskia Smith, Egon Moles Le Bailly & Lisa De Meyer. Anna De Wandeler is their legal advisor. Medusa was founded by Sacha Verleyen & Noa Verkeyn.

    EXHIBITIONS & PROJECTS

    REGISTERED OFFICE 
Medusa Offspace VZW Michel Zwabstraat 20 (7) 1080 Sint-Jans-Molenbeek registration number 0787.962.276 RPR Brussel

Website ©Saskia Smith

Janne Schimmel (NL, 1993) is a Dutch artist, who graduated from the Design Academy Eindhoven. His practice is concerned with the inner workings of both hardware and software — which he deconstructs both physically and digitally to expose the frameworks that determine how we think about technology as a society. Within his practice, Schimmel considers the computer as the interface to an alternative reality as experienced in popular RPG’s (role playing games) such as World of Warcraft or The Elder Scrolls series. The design of these games is immersive and detailed; grotto-like landscapes are littered with ritualistic occult objects such as power crystals, jewels, gems, and ancient shrines. Yet in contrary to the esoteric scenery of these virtual realms, the consoles and computers that allow you access to these worlds remain minimalist black or silver boxes made out of metal and plastics. Intrigued by the ornate reality of video games, Janne uses computer hardware to create sculptures and digital works that allow you to connect to your digital self.